==========================================
 zGuba's Gameplay Modifications for ARMA2 
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21.09.2009 - Silvie Fix - makes cars spawned by SILVIE module randomly damaged and fueled
13.09.2009 - Disposable launchers updated to meet Inkompetent's addon features, decreased M136 happiness
08.09.2009 - Stick2gether simplified to maximum level possible
07.09.2009 - Triggerhappy Gunners - makes AI gunners useful again
05.09.2009 - Anti-Breakdance Vaccine for Russian armor, improved M134 performance
03.09.2009 - Stick2gether performance improvement
02.09.2009 - English translation as per Cole's request
01.09.2009 - fixed typo blocking visual feature of Disposable Launchers
31.08.2009 - initial release

The pack contains addons changing gameplay logics or adding special effects.
Does no harm to remote machines, so don't worry about using it on servers.

======================
 Contents of the pack
======================

- zgb_choppers (Triggerhappy Choppers)
Moves control over FFARs directly to gunship pilots.
Additionally tweaks gatling type machine guns YakB and M134.
Use manual control to use gunner's weapons.

- zgb_disposal (Disposable Launchers)
Makes using of disposable launchers closer to reality. Player and AI don't have to care about "magazines" anymore.
Additionally changes vehicle/crate cargo so magazines got replaced with weapons.
After firing launcher, switch the weapon when desired to see the tube getting thrown on the ground.
Known issue: empty tubes tend to fly high in the sky when pushed by splash damage due to relatively low mass.
Known issue #2: player cannot test disposable launcher in the Armory because of lack of handling type 0 magazines.
Created in cooperation with Inkompetent. Using tube clearance script by Rocko. Thank You guys!
Requires CBA.

- zgb_disposal_en (Disposable Launchers in English)
Optional addon changing display names of used tubes to English.
Requires zgb_disposal.

- zgb_disposal_ru (Disposable Launchers in Native Language)
Optional addon changing display names of RPG-18s to Russian with localized comments.
Requires zgb_disposal.

- zgb_gunners (Triggerhappy Gunners)
Makes AI gunners under player's command actually shoot at something without asking them for.
Additionally makes it possible to reload ammo belt manually in mounted weapons like M2 and Mk 19.

- zgb_stabilization (Anti-Breakdance Vaccine)
Limits or disables stabilization on main turrets of certain vehicles to prevent "tank breakdance".
Additionally tweaks rotation speed values for T-72 and T-90 to meet their real possibilities.
Limited stabilization: T-72, T-90 - vertical only
Disabled stabilization: BMP-2, BMP-3, BTR-90

- zgb_silviefix (Silvie Fix)
Makes cars spawned by SILVIE module randomly fueled and damaged.

- zgb_stick2gether (Stick 2gether)
Makes AI stay in formations when overwhelmed.
Based on Mr Centipede's idea. Thank You!
Requires CBA.

- zgb_vapourtrails (Vapour Trails)
Adds vapour trails to aircrafts, just like Cole's addon.
Thanks to Cole for finding the script in game's files out!
Requires CBA.

==============
 Installation 
==============

1. Put @ZGB folder into Your ARMA2 directory. Remove previous versions if present.
2. Add @ZGB to your -mod=...; string in Your ARMA2 launching link.

============
 Disclaimer 
============

Don't blame me if Your computer blows up, Your fish dies etc. because of using my addons.
Use them at Your own risk. Treat ArmA scripts, functions and configs as Open Source.
Feel free to modify and release their contents, but credit & inform me about it.

Questions?

zGuba
zguba@kozacki.pl